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Physics Helper 3 on Codeplex
    Added on 
August 15, 2009 
in category 
Development 
by 
Silverlight Girl
Andy Beaulieu has updated his Physics Helper for Blend and Silverlight. As he explains it contains several Behaviors and controls which allow you to draw objects in Expression Blend 3, and have those objects translated directly into Physics objects using the Farseer Physics Engine. This can be a great time saver for creating games, as it is traditionally difficult to line up underlying physics bodies and geometries with your Blend artwork.
Tags:
  Open Source  Expression Blend  Code
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Porting XNA games to Silverlight
    Added on 
March 21, 2009 
in category 
Development 
by 
APIJunkie
Bill Reiss released an open source project on CodePlex that helps import XNA based games to Silverlight. You can use it to help convert your existing XNA based games to Silverlight.
Tags:
  Open Source  Engines-Frameworks
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Kit3D a 3D graphics engine for Microsoft Silverlight
    Added on 
December 29, 2008 
in category 
Development 
by 
APIJunkie
Kit3D is a 3D graphics engine written for Microsoft Silverlight. Kit3D was initally released in a JavaScript format to run with Silverlight 1.0. The new version of the engine is written in C# and the classes now model the WPF3D types which are found in the System.Windows.Media.Media3D namespace.
Tags:
  Open Source  Engines-Frameworks
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Farseer Physics Engine
    Added on 
December 23, 2008 
in category 
Development 
by 
APIJunkie
An easy to use 2D physics engine designed for Microsoft’s XNA and Silverlight platforms. The Farseer Physics Engine focuses on simplicity, useful features.
Tags:
  Open Source  Engines-Frameworks
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